Sunday, July 16, 2006

Changes ftw

Forgot to update last night.

Ok, here's the deal. I've fixed a disgusting number of bugs, removed grammatical inconsistencies, added respawning to mobs, added respawning to players, updated command stacking, added command repetition, tweaked item interaction extensively so that it's more intuitive and English, added 'all' and numerical values to the interactions, added (filled) containers to the ItemScript, modularized npcsets and itemsets (previously unique to worlds), and various other cute changes.

Yay!

1 comment:

Barnett said...

Do you have a way you could localize your PyMUD easily by plugging in language files with the text necessary?