Sunday, January 27, 2008

Update

James and I took a short (okay, long) break starting in the middle of December, but we're easing ourselves back into work now. We took a peak at the combat system last week, and realized that the Combat class at some point had been completely gutted (most of it was missing, and one function simply stopped halfway through). So, we rewrote it. Combat theoretically works now, I believe, or at least it's getting there. The problem is that the "fight" command from the old ScriptManager framework no longer exists. Once that's written we can reimplement spawning.

Hey, and then, maybe we can get started on new content! Hurray!